interaction-design
Enables your agent to create smooth and pleasant interface interactions. It adds subtle animations and visual feedback, improving the user experience.
What it does
This tool helps create animations and visual effects to make apps and websites more engaging and user-friendly. It adds 'life' to interfaces, like buttons that move or change color when you interact with them.
When to use it
- ✓When adding a visual effect to a button when the mouse hovers over it.
- ✓To make a screen load smoothly, showing a 'skeleton' before content appears.
- ✓When creating animated transitions between different screens of an app.
Example of what to ask your AI
“Create a fade-in animation for a card that appears on screen.”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
It works by defining how elements should move, change size, or color over time. This is done through code that controls the speed and type of animation, like a 'smooth' or 'bouncy' effect.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add wshobson/agents --skill interaction-designOr download just the file:
curl -L https://raw.githubusercontent.com/wshobson/agents/main/plugins/ui-design/skills/interaction-design/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
Interaction Design
Create engaging, intuitive interactions through motion, feedback, and thoughtful state transitions that enhance usability and delight users.
When to Use This Skill
- Adding microinteractions to enhance user feedback
- Implementing smooth page and component transitions
- Designing loading states and skeleton screens
- Creating gesture-based interactions
- Building notification and toast systems
- Implementing drag-and-drop interfaces
- Adding scroll-triggered animations
- Designing hover and focus states
Core Principles
1. Purposeful Motion
Motion should communicate, not decorate:
- Feedback: Confirm user actions occurred
- Orientation: Show where elements come from/go to
- Focus: Direct attention to important changes
- Continuity: Maintain context during transitions
2. Timing Guidelines
| Duration | Use Case |
|---|---|
| 100-150ms | Micro-feedback (hovers, clicks) |
| 200-300ms | Small transitions (toggles, dropdowns) |
| 300-500ms | Medium transitions (modals, page changes) |
| 500ms+ | Complex choreographed animations |
3. Easing Functions
/* Common easings */
--ease-out: cubic-bezier(0.16, 1, 0.3, 1); /* Decelerate - entering */
--ease-in: cubic-bezier(0.55, 0, 1, 0.45); /* Accelerate - exiting */
--ease-in-out: cubic-bezier(0.65, 0, 0.35, 1); /* Both - moving between */
--spring: cubic-bezier(0.34, 1.56, 0.64, 1); /* Overshoot - playful */
Quick Start: Button Microinteraction
import { motion } from "framer-motion";
export function InteractiveButton({ children, onClick }) {
return (
<motion.button
onClick={onClick}
whileHover={{ scale: 1.02 }}
whileTap={{ scale: 0.98 }}
transition={{ type: "spring", stiffness: 400, damping: 17 }}
className="px-4 py-2 bg-blue-600 text-white rounded-lg"
>
{children}
</motion.button>
);
}
Interaction Patterns
1. Loading States
Skeleton Screens: Preserve layout while loading
function CardSkeleton() {
return (
<div className="animate-pulse">
<div className="h-48 bg-gray-200 rounded-lg" />
<div className="mt-4 h-4 bg-gray-200 rounded w-3/4" />
<div className="mt-2 h-4 bg-gray-200 rounded w-1/2" />
</div>
);
}
Progress Indicators: Show determinate progress
function ProgressBar({ progress }: { progress: number }) {
return (
<div className="h-2 bg-gray-200 rounded-full overflow-hidden">
<motion.div
className="h-full bg-blue-600"
initial={{ width: 0 }}
animate={{ width: `${progress}%` }}
transition={{ ease: "easeOut" }}
/>
</div>
);
}
2. State Transitions
Toggle with smooth transition:
function Toggle({ checked, onChange }) {
return (
<button
role="switch"
aria-checked={checked}
onClick={() => onChange(!checked)}
className={`
relative w-12 h-6 rounded-full transition-colors duration-200
${checked ? "bg-blue-600" : "bg-gray-300"}
`}
>
<motion.span
className="absolute top-1 left-1 w-4 h-4 bg-white rounded-full shadow"
animate={{ x: checked ? 24 : 0 }}
transition={{ type: "spring", stiffness: 500, damping: 30 }}
/>
</button>
);
}
3. Page Transitions
Framer Motion layout animations:
import { AnimatePresence, motion } from "framer-motion";
function PageTransition({ children, key }) {
return (
<AnimatePresence mode="wait">
<motion.div
key={key}
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -20 }}
transition={{ duration: 0.3 }}
>
{children}
</motion.div>
</AnimatePresence>
);
}
4. Feedback Patterns
Ripple effect on click:
function RippleButton({ children, onClick }) {
const [ripples, setRipples] = useState([]);
const handleClick = (e) => {
const rect = e.currentTarget.getBoundingClientRect();
const ripple = {
x: e.clientX - rect.left,
y: e.clientY - rect.top,
id: Date.now(),
};
setRipples((prev) => [...prev, ripple]);
setTimeout(() => {
setRipples((prev) => prev.filter((r) => r.id !== ripple.id));
}, 600);
onClick?.(e);
};
return (
…
FAQ
What are 'microinteractions'?
These are small animations that provide visual feedback to the user, such as a button changing color when clicked or an icon moving slightly.
Why use animations?
Animations help guide the user, show what's happening, provide a sense of fluidity, and make the experience more enjoyable and intuitive.
What are 'loading states'?
These are the screens or elements that appear while the main content is being loaded. They can be progress bars or 'skeletons' that show the page structure.
Details
Original description by the author
Design and implement microinteractions, motion design, transitions, and user feedback patterns. Use when adding polish to UI interactions, implementing loading states, or creating delightful user experiences.
repo: wshobson/agents
Popularity
- GitHub stars
- 41k
- Ranking position
- #4970
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
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