mobile-android-design
Helps your agent create native Android interfaces using Material Design 3 and Jetpack Compose guidelines. It's useful for ensuring Android apps have a modern and consistent look.
What it does
This skill helps design the look and feel of Android apps, using the latest Google guidelines (Material Design 3) and a modern programming approach called Jetpack Compose. It ensures your app looks good and works well on different screen sizes.
When to use it
- ✓When designing the appearance of an Android app.
- ✓When building app screens and buttons with Jetpack Compose.
- ✓When you want the app to adapt to phones, tablets, and foldables.
Example of what to ask your AI
“How do I create a button that changes color when the user clicks it, following Material Design 3?”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
It uses Material Design 3 guidelines and Jetpack Compose to define how buttons, text, and layouts should look. This includes colors, shapes, and how they are arranged on the screen, ensuring everything works on various devices.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add wshobson/agents --skill mobile-android-designOr download just the file:
curl -L https://raw.githubusercontent.com/wshobson/agents/main/plugins/ui-design/skills/mobile-android-design/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
Android Mobile Design
Master Material Design 3 (Material You) and Jetpack Compose to build modern, adaptive Android applications that integrate seamlessly with the Android ecosystem.
When to Use This Skill
- Designing Android app interfaces following Material Design 3
- Building Jetpack Compose UI and layouts
- Implementing Android navigation patterns (Navigation Compose)
- Creating adaptive layouts for phones, tablets, and foldables
- Using Material 3 theming with dynamic colors
- Building accessible Android interfaces
- Implementing Android-specific gestures and interactions
- Designing for different screen configurations
Detailed section: Core Concepts
Originally a 9201-byte section in this SKILL.md. Moved to references/details.md to fit Codex's 8 KB skill body cap.
Quick Start Component
@Composable
fun ItemListCard(
item: Item,
onItemClick: () -> Unit,
modifier: Modifier = Modifier
) {
Card(
onClick = onItemClick,
modifier = modifier.fillMaxWidth(),
shape = RoundedCornerShape(12.dp)
) {
Row(
modifier = Modifier
.padding(16.dp)
.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically
) {
Box(
modifier = Modifier
.size(48.dp)
.clip(CircleShape)
.background(MaterialTheme.colorScheme.primaryContainer),
contentAlignment = Alignment.Center
) {
Icon(
imageVector = Icons.Default.Star,
contentDescription = null,
tint = MaterialTheme.colorScheme.onPrimaryContainer
)
}
Spacer(modifier = Modifier.width(16.dp))
Column(modifier = Modifier.weight(1f)) {
Text(
text = item.title,
style = MaterialTheme.typography.titleMedium
)
Text(
text = item.subtitle,
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant
)
}
Icon(
imageVector = Icons.Default.ChevronRight,
contentDescription = null,
tint = MaterialTheme.colorScheme.onSurfaceVariant
)
}
}
}
Best Practices
- Use Material Theme: Access colors via
MaterialTheme.colorSchemefor automatic dark mode support - Support Dynamic Color: Enable dynamic color on Android 12+ for personalization
- Adaptive Layouts: Use
WindowSizeClassfor responsive designs - Content Descriptions: Add
contentDescriptionto all interactive elements - Touch Targets: Minimum 48dp touch targets for accessibility
- State Hoisting: Hoist state to make components reusable and testable
- Remember Properly: Use
rememberandrememberSaveableappropriately - Preview Annotations: Add
@Previewwith different configurations
Common Issues
- Recomposition Issues: Avoid passing unstable lambdas; use
remember - State Loss: Use
rememberSaveablefor configuration changes - Performance: Use
LazyColumninstead ofColumnfor long lists - Theme Leaks: Ensure
MaterialThemewraps all composables - Navigation Crashes: Handle back press and deep links properly
- Memory Leaks: Cancel coroutines in
DisposableEffect
FAQ
What is Material Design 3?
It's a set of rules and tools from Google for creating beautiful, consistent, and user-friendly app interfaces on Android devices.
What is Jetpack Compose?
It's a more modern and simpler way to build Android app interfaces using code, instead of separate files for the visual design.
How does the app adapt to different screens?
By using techniques like 'adaptive layouts' and 'WindowSizeClass', which adjust the size and position of elements to look good on both small and large screens.
Details
Original description by the author
Master Material Design 3 and Jetpack Compose patterns for building native Android apps. Use when designing Android interfaces, implementing Compose UI, or following Google's Material Design guidelines.
repo: wshobson/agents
Popularity
- GitHub stars
- 41k
- Ranking position
- #4971
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
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