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APIs & servers (backend)41k · #4808

saga-orchestration

Lets your agent manage processes involving multiple services. It helps ensure complex actions complete correctly, even if something fails.

What it does

This tool helps manage complex processes involving multiple systems. It ensures that if one part fails, the entire process can be undone in an organized way, like undoing a multi-step purchase (payment, inventory, shipping).

When to use it

  • ✓When coordinating actions across multiple systems without locking everything.
  • ✓To undo operations that have partially failed.
  • ✓When managing long-running processes that might take hours.

Example of what to ask your AI

“How can I ensure a purchase is correctly canceled if shipping fails after payment has been processed?”

Want more? Open the sections below.

How to use

The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.

Skill link

https://github.com/wshobson/agents/blob/main/plugins/backend-development/skills/saga-orchestration/SKILL.md

Ready-to-paste message

Use this skill to help me: https://github.com/wshobson/agents/blob/main/plugins/backend-development/skills/saga-orchestration/SKILL.md Read the SKILL.md file at that link and follow its instructions for my task.
How it works

It defines the steps of a process, what to do at each step, and how to undo each step if something goes wrong. This is done asynchronously, without locking up systems.

Installation

Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.

In the terminal (Claude Code, Codex, Cursor), in your project folder:

npx skills add wshobson/agents --skill saga-orchestration

Or download just the file:

curl -L https://raw.githubusercontent.com/wshobson/agents/main/plugins/backend-development/skills/saga-orchestration/SKILL.md -o SKILL.md
Technical content (original SKILL.md)

Original text by the author, straight from GitHub.

Saga Orchestration

Patterns for managing distributed transactions and long-running business processes without two-phase commit.

Inputs and Outputs

What you provide:

  • Service boundaries and ownership (which service owns which step)
  • Transaction requirements (which steps must be atomic, which can be eventual)
  • Failure modes for each step (transient vs. permanent, retry policy)
  • SLA requirements per step (informs timeout configuration)
  • Existing event/messaging infrastructure (Kafka, RabbitMQ, SQS, etc.)

What this skill produces:

  • Saga definition with ordered steps, action commands, and compensation commands
  • Orchestrator or choreography implementation for your chosen pattern
  • Compensation logic for each participant service (idempotent, always-succeeds)
  • Step timeout configuration with per-step deadlines
  • Monitoring setup: state machine metrics, stuck saga detection, DLQ recovery

When to Use This Skill

  • Coordinating multi-service transactions without distributed locks
  • Implementing compensating transactions for partial failures
  • Managing long-running business workflows (minutes to hours)
  • Handling failures in distributed systems where atomicity is required
  • Building order fulfillment, approval, or booking processes
  • Replacing fragile two-phase commit with async compensation

Detailed section: Core Concepts

Moved to references/details.md.

Detailed section: Templates

Moved to references/details.md.

Best Practices

Do's

  • Make every step idempotent — Commands may be replayed on broker reconnect
  • Design compensations carefully — They are the most critical code path
  • Use correlation IDs — The saga_id must flow through every event and log
  • Implement per-step timeouts — Never wait indefinitely for a participant reply
  • Log state transitions — saga_id, step_name, old_state → new_state on every change
  • Test compensation paths explicitly — Inject failures at each step index in integration tests

Don'ts

  • Don't assume instant completion — Sagas are async and may take minutes
  • Don't skip compensation testing — The rollback path is the hardest to get right
  • Don't couple services directly — Use async messaging, never synchronous calls inside a saga step
  • Don't ignore partial failures — A step that partially executed still needs compensation
  • Don't use a global timeout — Each step has different latency characteristics

Troubleshooting

Saga stuck in COMPENSATING state

A saga enters compensation but never reaches FAILED. This means a compensation handler is throwing an unhandled exception and never publishing SagaCompensationCompleted. Add dead-letter queue (DLQ) handling to compensation consumers and ensure every compensation action publishes a result event even when the underlying operation was already rolled back.

async def handle_release_reservation(self, command: Dict):
    try:
        await self.release_reservation(command["original_result"]["reservation_id"])
    except ReservationNotFoundError:
        pass  # Already released — treat as success
    # Always publish completion, regardless of outcome
    await self.event_publisher.publish("SagaCompensationCompleted", {
        "saga_id": command["saga_id"],
        "step_name": "reserve_inventory"
    })

Duplicate saga executions on restart

If your orchestrator service restarts mid-saga, it may replay events and re-execute already-completed steps. Guard every step action with an idempotency key — see Template 3 above.

Choreography saga losing events

In a choreography-based saga, a downstream service may miss an event if it was offline when published. Use a durable message broker (Kafka with replication, RabbitMQ with persistence) and store the current saga state in a dedicated saga_log table so you can replay from the last known good step.

Timeout firing before a slow-but-valid step completes

A step like create_shipment might take up to 15 minutes during peak load but your global timeout is 5 minutes, causing spurious compensation. Make step timeouts configurable per step type — see references/advanced-patterns.md for the TimeoutSagaOrchestrator implementation and the STEP_TIMEOUTS dict pattern.

Compensation order not matching execution order

…

FAQ

What is a 'distributed transaction'?

It's an operation that involves multiple systems or databases and needs to be treated as a single unit: either everything succeeds, or nothing does.

What does 'compensation' mean?

It's the action of undoing what has already been done in a previous step of a process, should a later step fail. For example, refunding a payment if the product cannot be shipped.

Why not use 'two-phase commit' (2PC)?

2PC can lock systems and doesn't work well in modern distributed environments. Sagas use a more flexible, asynchronous model.

Details

Original description by the author

Implement saga patterns for distributed transactions and cross-aggregate workflows. Use this skill when implementing distributed transactions across microservices where 2PC is unavailable, designing compensating actions for failed order workflows that span inventory, payment, and shipping services, building event-driven saga coordinators for travel booking systems that must roll back hotel, flight

repo: wshobson/agents

Popularity

GitHub stars
41k
Ranking position
#4808
License
MIT
Updated
10/15/2026

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