webgl-neon-grid
Lets your agent create retro-futuristic scenes with neon grids and synthwave effects. It's useful for 80s-themed or vaporwave visuals.
What it does
Creates a futuristic visual scene with a grid that appears to recede, a retro sun, and stars. All within a single web page.
When to use it
- ✓To create a striking visual background.
- ✓To illustrate themes like the 80s, sci-fi, or time travel.
- ✓When you need a vibrant, retro look.
Example of what to ask your AI
“Create a synthwave scene with the default color palette.”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
The system uses special code (a fragment shader) to draw the grid, sun, and stars directly in the browser. It adjusts colors and visuals to match the requested style.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add nexu-io/open-design --skill webgl-neon-gridOr download just the file:
curl -L https://raw.githubusercontent.com/nexu-io/open-design/main/plugins/_official/examples/webgl-neon-grid/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
Neon Grid Skill
Produce a single self-contained index.html that renders a real-time synthwave scene full-screen — a perspective floor grid, a banded retro sun, and a starfield — with a clean typographic overlay on top.
Why this is a powered artifact
OpenDesign detects getContext('webgl2') and renders this file in powered preview — a cross-origin-isolated iframe with allow-same-origin. The full GPU pipeline is available; you do not need to work around the opaque sandbox.
Resource map
webgl-neon-grid/
├── SKILL.md ← you're reading this
└── example.html ← a working synthwave grid + sun shader (READ FIRST)
Workflow
Step 0 — Read the reference
Read example.html end to end. Note the shape: a horizon split; above the horizon a sky gradient, a circular sun cut by horizontal scanline bands, and hashed stars; below the horizon a perspective floor grid (z = k / depth, x = uv.x * z) that scrolls with time, its lines thinning and fading with distance. Everything is analytic — no raymarch needed.
Step 1 — Choose the palette
Synthwave lives on its gradient:
- Outrun (default): magenta→indigo sky, orange→pink banded sun, cyan/magenta grid.
- Vaporwave: pastel teal + pink, softer sun, wider grid spacing.
- Terminal: near-monochrome green grid on black for a colder, hacker read.
Step 2 — Build index.html
- One file, zero external requests. Fullscreen triangle + fragment shader.
- Project the floor with a simple perspective divide; derive grid lines from
abs(fract(gv) - 0.5)and a distance-scaled line width so far lines don't alias. - Fade the grid into a horizon haze and add a hot horizon band; band the sun with
sin(y * f)cuts on its lower half. - Compile shaders with error logging so a typo fails loudly, not silently black.
Step 3 — Overlay + brand
- Map the accent colors to the active DESIGN.md when one is present; otherwise the outrun palette above, with the kicker in lime
#63fe13. - Headline ≤ 12ch plus one supporting line. Keep the horizon and sun as the hero.
Step 4 — Self-review (P0)
- Renders continuously at ~60fps; the FPS badge updates.
- Grid reads as receding perspective and scrolls smoothly toward the horizon.
- Sun bands and horizon glow are visible; far grid lines fade without aliasing.
- Resizes crisply on window resize (no stretching / blur).
- Degrades to a message (not a blank page) if
webgl2is unavailable.
FAQ
What is 'synthwave'?
It's a visual style inspired by the 1980s, featuring neon colors, futuristic themes, and a retro vibe.
Do I need to install anything?
No, everything is generated in a single web page that runs in your browser.
Can I change the colors?
Yes, you can choose from palettes like 'Outrun' (default), 'Vaporwave', or 'Terminal'.
Details
Original description by the author
A real-time synthwave scene — a perspective floor grid scrolling toward a banded retro sun under a neon starfield, all from one fragment shader. No textures. Rendered as a single self-contained `index.html`. Use when the brief asks for "synthwave", "outrun", "retro 80s", "neon grid", "perspective grid", "vaporwave", or a retro-futuristic hero. OpenDesign serves this in powered-preview mode so the
repo: nexu-io/open-design
Popularity
- GitHub stars
- 101k
- Ranking position
- #600
- License
- Apache-2.0
- Updated
- 10/16/2026
Comments
- …
More skills from this repository
sample-plugin
Makes your agent create a metadata file for tests. It helps ensure code works correctly in different situations.
nexu-io/open-design
aster-atelier
Helps your agent create an artistic website with a classic look. It uses elegant imagery, blue skies, and serif fonts for a cinematic feel.
nexu-io/open-design
audio-jingle
Makes your agent generate audio like jingles and sound effects. It can create music and voices, saving the result as an audio file.
nexu-io/open-design
blog-post
Helps your agent write long articles or blog posts. It includes space for images, quotes, and author information.
nexu-io/open-design
Similar skills
ios-icon-gen
Lets your agent generate icons for iOS apps. It uses Apple symbols or icons from other sources to create the correct files.
affaan-m/ECC
algorithmic-art
Helps your agent create art using code, generating unique images. It's useful when you want original computer-generated art.
anthropics/skills
canvas-design
Helps your agent create beautiful visual art in files. It's useful when you ask for a poster, art, or any static design.
anthropics/skills