api-and-interface-design
Helps create clear rules for communication between software parts. It's important to ensure everything works well together and is organized.
What it does
This guide helps create interfaces (like APIs or contracts between program parts) that are easy to use and hard to misuse. It teaches how to clearly and stably define how different software parts will communicate.
When to use it
- ✓When creating new connections (APIs) for your program.
- ✓When defining how different parts of your code will 'talk' to each other.
- ✓When planning how a website (frontend) will request information from the server (backend).
Example of what to ask your AI
“How can I create an API to manage a to-do list, ensuring errors are clear?”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
It works by defining a clear 'contract' before writing the code. This contract specifies exactly how communication should happen, including how to handle errors and what information to expect.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add sickn33/agentic-awesome-skills --skill api-and-interface-designOr download just the file:
curl -L https://raw.githubusercontent.com/sickn33/agentic-awesome-skills/main/plugins/agentic-awesome-skills-claude/skills/api-and-interface-design/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
API and Interface Design
Overview
Design stable, well-documented interfaces that are hard to misuse. Good interfaces make the right thing easy and the wrong thing hard. This applies to REST APIs, GraphQL schemas, module boundaries, component props, and any surface where one piece of code talks to another.
When to Use
- Designing new API endpoints
- Defining module boundaries or contracts between teams
- Creating component prop interfaces
- Establishing database schema that informs API shape
- Changing existing public interfaces
Core Principles
Hyrum's Law
With a sufficient number of users of an API, all observable behaviors of your system will be depended on by somebody, regardless of what you promise in the contract.
This means: every public behavior — including undocumented quirks, error message text, timing, and ordering — becomes a de facto contract once users depend on it. Design implications:
- Be intentional about what you expose. Every observable behavior is a potential commitment.
- Don't leak implementation details. If users can observe it, they will depend on it.
- Plan for deprecation at design time. See
deprecation-and-migrationfor how to safely remove things users depend on. - Tests are not enough. Even with perfect contract tests, Hyrum's Law means "safe" changes can break real users who depend on undocumented behavior.
The One-Version Rule
Avoid forcing consumers to choose between multiple versions of the same dependency or API. Diamond dependency problems arise when different consumers need different versions of the same thing. Design for a world where only one version exists at a time — extend rather than fork.
1. Contract First
Define the interface before implementing it. The contract is the spec — implementation follows.
// Define the contract first
interface TaskAPI {
// Creates a task and returns the created task with server-generated fields
createTask(input: CreateTaskInput): Promise<Task>;
// Returns paginated tasks matching filters
listTasks(params: ListTasksParams): Promise<PaginatedResult<Task>>;
// Returns a single task or throws NotFoundError
getTask(id: string): Promise<Task>;
// Partial update — only provided fields change
updateTask(id: string, input: UpdateTaskInput): Promise<Task>;
// Idempotent delete — succeeds even if already deleted
deleteTask(id: string): Promise<void>;
}
2. Consistent Error Semantics
Pick one error strategy and use it everywhere:
// REST: HTTP status codes + structured error body
// Every error response follows the same shape
interface APIError {
error: {
code: string; // Machine-readable: "VALIDATION_ERROR"
message: string; // Human-readable: "Email is required"
details?: unknown; // Additional context when helpful
};
}
// Status code mapping
// 400 → Client sent invalid data
// 401 → Not authenticated
// 403 → Authenticated but not authorized
// 404 → Resource not found
// 409 → Conflict (duplicate, version mismatch)
// 422 → Validation failed (semantically invalid)
// 500 → Server error (never expose internal details)
Don't mix patterns. If some endpoints throw, others return null, and others return { error } — the consumer can't predict behavior.
3. Validate at Boundaries
Trust internal code. Validate at system edges where external input enters:
// Validate at the API boundary
app.post('/api/tasks', async (req, res) => {
const result = CreateTaskSchema.safeParse(req.body);
if (!result.success) {
return res.status(422).json({
error: {
code: 'VALIDATION_ERROR',
message: 'Invalid task data',
details: result.error.flatten(),
},
});
}
// After validation, internal code trusts the types
const task = await taskService.create(result.data);
return res.status(201).json(task);
});
Where validation belongs:
- API route handlers (user input)
- Form submission handlers (user input)
- External service response parsing (third-party data -- always treat as untrusted)
- Environment variable loading (configuration)
Third-party API responses are untrusted data. Validate their shape and content before using them in any logic, rendering, or decision-making. A compromised or misbehaving external service can return unexpected types, malicious content, or instruction-like text.
Where validation does NOT belong:
…
FAQ
What is an 'interface' in this context?
It's like an agreement or a map that defines how two parts of a program (or one program and another) will interact, specifying what information can be exchanged and how.
Why is it important to have a 'contract' before programming?
To ensure everyone understands how communication should work, preventing confusion and errors. This way, the implementation (the actual code) follows the plan.
What is 'Hyrum's Law'?
It's the idea that if many people use your interface, they might end up depending on any behavior they observe, even if it wasn't intended. Therefore, it's important to be careful about what you expose.
Details
Original description by the author
Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.
Popularity
- GitHub stars
- 48k
- Ranking position
- #2150
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
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