binary-analysis-patterns
Teaches your agent to analyze compiled programs. It learns to understand assembly code and reconstruct the logic of complex programs.
What it does
This tool helps understand how computer programs work at a very low level, showing code examples that explain how instructions are organized and how the computer performs tasks.
When to use it
- ✓When you want to understand how a program is built.
- ✓While learning about computer machine language.
- ✓To see examples of how the computer makes decisions or repeats tasks.
Example of what to ask your AI
“Show me how a program stores information in a list.”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
It provides examples of machine code (assembly) that represent common operations, like starting or ending a function, performing calculations, or repeating actions.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add sickn33/agentic-awesome-skills --skill binary-analysis-patternsOr download just the file:
curl -L https://raw.githubusercontent.com/sickn33/agentic-awesome-skills/main/plugins/agentic-awesome-skills-claude/skills/binary-analysis-patterns/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
Binary Analysis Patterns
Comprehensive patterns and techniques for analyzing compiled binaries, understanding assembly code, and reconstructing program logic.
Use this skill when
- Working on binary analysis patterns tasks or workflows
- Needing guidance, best practices, or checklists for binary analysis patterns
Do not use this skill when
- The task is unrelated to binary analysis patterns
- You need a different domain or tool outside this scope
Instructions
- Clarify goals, constraints, and required inputs.
- Apply relevant best practices and validate outcomes.
- Provide actionable steps and verification.
Disassembly Fundamentals
x86-64 Instruction Patterns
Function Prologue/Epilogue
; Standard prologue
push rbp ; Save base pointer
mov rbp, rsp ; Set up stack frame
sub rsp, 0x20 ; Allocate local variables
; Leaf function (no calls)
; May skip frame pointer setup
sub rsp, 0x18 ; Just allocate locals
; Standard epilogue
mov rsp, rbp ; Restore stack pointer
pop rbp ; Restore base pointer
ret
; Leave instruction (equivalent)
leave ; mov rsp, rbp; pop rbp
ret
Calling Conventions
System V AMD64 (Linux, macOS)
; Arguments: RDI, RSI, RDX, RCX, R8, R9, then stack
; Return: RAX (and RDX for 128-bit)
; Caller-saved: RAX, RCX, RDX, RSI, RDI, R8-R11
; Callee-saved: RBX, RBP, R12-R15
; Example: func(a, b, c, d, e, f, g)
mov rdi, [a] ; 1st arg
mov rsi, [b] ; 2nd arg
mov rdx, [c] ; 3rd arg
mov rcx, [d] ; 4th arg
mov r8, [e] ; 5th arg
mov r9, [f] ; 6th arg
push [g] ; 7th arg on stack
call func
Microsoft x64 (Windows)
; Arguments: RCX, RDX, R8, R9, then stack
; Shadow space: 32 bytes reserved on stack
; Return: RAX
; Example: func(a, b, c, d, e)
sub rsp, 0x28 ; Shadow space + alignment
mov rcx, [a] ; 1st arg
mov rdx, [b] ; 2nd arg
mov r8, [c] ; 3rd arg
mov r9, [d] ; 4th arg
mov [rsp+0x20], [e] ; 5th arg on stack
call func
add rsp, 0x28
ARM Assembly Patterns
ARM64 (AArch64) Calling Convention
; Arguments: X0-X7
; Return: X0 (and X1 for 128-bit)
; Frame pointer: X29
; Link register: X30
; Function prologue
stp x29, x30, [sp, #-16]! ; Save FP and LR
mov x29, sp ; Set frame pointer
; Function epilogue
ldp x29, x30, [sp], #16 ; Restore FP and LR
ret
ARM32 Calling Convention
; Arguments: R0-R3, then stack
; Return: R0 (and R1 for 64-bit)
; Link register: LR (R14)
; Function prologue
push {fp, lr}
add fp, sp, #4
; Function epilogue
pop {fp, pc} ; Return by popping PC
Control Flow Patterns
Conditional Branches
; if (a == b)
cmp eax, ebx
jne skip_block
; ... if body ...
skip_block:
; if (a < b) - signed
cmp eax, ebx
jge skip_block ; Jump if greater or equal
; ... if body ...
skip_block:
; if (a < b) - unsigned
cmp eax, ebx
jae skip_block ; Jump if above or equal
; ... if body ...
skip_block:
Loop Patterns
; for (int i = 0; i < n; i++)
xor ecx, ecx ; i = 0
loop_start:
cmp ecx, [n] ; i < n
jge loop_end
; ... loop body ...
inc ecx ; i++
jmp loop_start
loop_end:
; while (condition)
jmp loop_check
loop_body:
; ... body ...
loop_check:
cmp eax, ebx
jl loop_body
; do-while
loop_body:
; ... body ...
cmp eax, ebx
jl loop_body
Switch Statement Patterns
; Jump table pattern
mov eax, [switch_var]
cmp eax, max_case
ja default_case
jmp [jump_table + eax*8]
; Sequential comparison (small switch)
cmp eax, 1
je case_1
cmp eax, 2
je case_2
cmp eax, 3
je case_3
jmp default_case
Data Structure Patterns
Array Access
; array[i] - 4-byte elements
mov eax, [rbx + rcx*4] ; rbx=base, rcx=index
; array[i] - 8-byte elements
mov rax, [rbx + rcx*8]
; Multi-dimensional array[i][j]
; arr[i][j] = base + (i * cols + j) * element_size
imul eax, [cols]
add eax, [j]
mov edx, [rbx + rax*4]
Structure Access
struct Example {
int a; // offset 0
char b; // offset 4
// padding // offset 5-7
long c; // offset 8
short d; // offset 16
};
; Accessing struct fields
mov rdi, [struct_ptr]
mov eax, [rdi] ; s->a (offset 0)
movzx eax, byte [rdi+4] ; s->b (offset 4)
mov rax, [rdi+8] ; s->c (offset 8)
movzx eax, word [rdi+16] ; s->d (offset 16)
Linked List Traversal
; while (node != NULL)
…
FAQ
What is 'assembly'?
It's a low-level programming language that closely resembles the instructions the computer's processor understands directly.
Why look at these code examples?
It helps to understand the internal logic of programs and how they are executed by the hardware.
Do I need to know how to program to use this?
You don't need to be an experienced programmer. The tool is designed to show concepts clearly, even for beginners.
Details
Original description by the author
Comprehensive patterns and techniques for analyzing compiled binaries, understanding assembly code, and reconstructing program logic.
Popularity
- GitHub stars
- 48k
- Ranking position
- #2418
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
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