boost-asio-pro
Lets your agent write asynchronous C++ networking code. It's useful for creating secure TCP/UDP servers and clients.
What it does
This tool helps write C++ code for networks that operates asynchronously (without freezing the program). It handles network connections like TCP and UDP, SSL/TLS security, timers, and other operations that don't need to wait for each other.
When to use it
- ✓When creating C++ network servers or clients.
- ✓When code needs to handle many connections simultaneously without freezing.
- ✓When using libraries like Boost.Asio or Asio for networking tasks.
Example of what to ask your AI
“How do I create a simple TCP server in C++ using Boost.Asio that listens for connections?”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
The tool checks the version of Boost/Asio you are using and follows specific rules for that version. It pays attention to important details like data lifetime and how asynchronous operations should be managed to avoid common errors.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add sickn33/agentic-awesome-skills --skill boost-asio-proOr download just the file:
curl -L https://raw.githubusercontent.com/sickn33/agentic-awesome-skills/main/plugins/agentic-awesome-skills-claude/skills/boost-asio-pro/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
Boost.Asio / standalone Asio
Overview
Write async C++ networking code that compiles on the user's Boost, not the newest one. Asio's API changed shape three times (classic io_service → io_context → C++20 coroutines) and most Asio code on the internet is from the first era, so pick the style from the toolchain first, then follow that style's reference file.
References: Boost.Asio · standalone Asio
Asio's API changed shape three times, so the same task has three correct answers depending on the Boost version in front of you. This skill makes the agent establish that version first, then apply the rules that are genuinely easy to get wrong — strand versus write serialization, buffer and connection lifetime, composed reads for framing — and finally check its own output against a list before calling it done.
When to Use This Skill
- Use when writing or reviewing async C++ networking code with Boost.Asio or standalone Asio: TCP/UDP servers and clients, SSL/TLS streams, timers, resolvers.
- Use when the code involves
io_context,io_service,co_spawn,awaitable,async_read,async_write,strand,asio::spawn,yield_context, or completion-handler callbacks. - Use when the target toolchain is old: an older Boost or a pre-C++20 standard, where coroutine examples will not compile.
- Use when async code compiles but misbehaves: interleaved writes, dangling buffers, sockets closing early,
operation_abortedtreated as an error.
Step 1: pick the style (do this before writing code)
Determine the Boost (or Asio) version and the C++ standard actually in use — find_package(Boost) output, dpkg -l libboost-dev, brew info boost, CMAKE_CXX_STANDARD, or ask. Do not assume the newest.
| Boost | C++ std | Style | Read |
|---|---|---|---|
| ≥ 1.77 | C++20 | Coroutines (co_await + awaitable<T>) — preferred |
references/coroutines.md |
| ≥ 1.74 | C++11–17 | Completion handlers (callbacks) — the portable baseline | references/pre-cpp20.md |
| ≥ 1.80 | C++11–17 | Stackful asio::spawn + yield_context (links Boost.Coroutine — not header-only) |
references/pre-cpp20.md |
| 1.62–1.65 | C++11 | Classic io_service / strand.wrap / expires_from_now |
references/classic-boost.md |
SSL/TLS in any style: references/ssl.md. CMake for any style: references/build.md.
io_context, make_strand, bind_executor, steady_timer, signal_set, async_read/async_write/async_read_until, buffers and resolver are library features — identical in the coroutine and callback styles. Only the suspension mechanism differs.
Step 2: version floors (verified by compiling, not from docs)
Reach for one of these and the build breaks on older distros:
| Feature | Floor |
|---|---|
experimental/awaitable_operators.hpp (the || / && operators) |
Boost ≥ 1.77 / Asio ≥ 1.20 |
as_tuple completion token |
Boost ≥ 1.79 / Asio ≥ 1.21 |
co_composed (custom composed ops) |
Boost ≥ 1.85 / Asio ≥ 1.30 |
3-arg asio::spawn(ex, fn, token) |
Boost ≥ 1.80 (older Boost has only spawn(ex, fn)) |
any_io_executor (strand<any_io_executor>, tcp::socket's default executor) |
Boost ≥ 1.74 — the floor for the callback style; below it, use legacy io_context::strand |
io_context, make_strand, expires_after |
Boost ≥ 1.66 — below it, classic io_service |
Distro floors that bite: Debian bookworm ships Boost 1.74 (no awaitable_operators.hpp — #include fails outright), Ubuntu 20.04 ships 1.71 (no any_io_executor), Debian 9 ships 1.62.
Language, not library: the chrono literals 250ms / 30s are C++14. For a true C++11 build write std::chrono::milliseconds(250).
Step 3: the rules that are actually easy to get wrong
A strand does not serialize writes. A strand serializes handler execution, not whole composed operations. Two async_writes in flight on the same strand still interleave bytes on the wire. Full-duplex (a read loop plus concurrent pushes/replies) needs a per-connection strand and an outbound queue with an in-flight flag, so at most one async_write exists at a time. This is the single most common wrong answer about Asio.
…
FAQ
What does 'asynchronous' mean?
It means the program can do other things while waiting for a network operation to finish, instead of just stopping and waiting.
What's the difference between Boost.Asio and Asio?
Boost.Asio is part of the Boost library, while Asio (standalone Asio) can be used without the full Boost. They are very similar in how they work.
Why are there different 'styles'?
The Asio API (way of using it) has changed over time. The different styles correspond to these changes, to ensure compatibility with older or newer versions of C++ and Boost.
Details
Original description by the author
Use when writing asynchronous C++ networking code with Boost.Asio or standalone Asio — TCP/UDP servers and clients, SSL/TLS, timers, strands, composed async ops. Covers io_context, co_spawn, awaitable, async_read/async_write, asio::spawn, yield_context, and pre-C++20 callback styles.
Popularity
- GitHub stars
- 48k
- Ranking position
- #2429
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
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