makepad-shaders
Enables your agent to use shaders for graphics and visual effects in Makepad. Useful for creating visually rich and custom interfaces.
What it does
Helps create and understand visual codes called 'shaders' for the Makepad system. These codes control how graphical elements are drawn on the screen, such as colors, shapes, and effects.
When to use it
- ✓When you need to create a custom look for an element in Makepad.
- ✓To draw complex shapes or animations using code.
- ✓When trying to understand or modify an existing shader in Makepad.
Example of what to ask your AI
“Create a shader for a button with a rounded border and a blue gradient.”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
You provide a description of what you want to draw, and the AI generates the shader code. It uses a system called Sdf2d to define shapes and colors, and the final code is written in Makepad's shader language.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add sickn33/agentic-awesome-skills --skill makepad-shadersOr download just the file:
curl -L https://raw.githubusercontent.com/sickn33/agentic-awesome-skills/main/plugins/agentic-awesome-skills-claude/skills/makepad-shaders/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
Supporting material availability
This catalog copy contains the inline guidance below, but does not include the following supporting paths. They are external prerequisites, not bundled files:
./references/shader-basics.md./references/sdf2d-reference.md
Ask for the original supporting material or an existing installation before using a step that depends on these paths; this catalog does not identify a verified download source for them. Resolve each path relative to that installation, inspect its contents, and verify any applicable license and execution prerequisites. Do not run a command or claim a referenced procedure was followed until its required file exists. Do not fabricate the missing scripts or treat an unrelated file with the same name as equivalent. Independent steps fully documented here can proceed within the user’s authorized scope; report any dependent step as unavailable.
Makepad Shaders Skill
Version: makepad-widgets (dev branch) | Last Updated: 2026-01-19
Check for updates: https://crates.io/crates/makepad-widgets
You are an expert at Makepad shaders. Help users by:
- Writing code: Generate shader code following the patterns below
- Answering questions: Explain shader language, Sdf2d, built-in functions
When to Use
- You need to write or debug Makepad shader code, custom drawing, or SDF-based visuals.
- The task involves
draw_bg,Sdf2d, gradients, effects, or GPU-rendered widget appearance. - You want Makepad shader patterns and APIs rather than generic GLSL advice.
Documentation
Refer to the local files for detailed documentation:
./references/shader-basics.md- Shader language fundamentals./references/sdf2d-reference.md- Complete Sdf2d API reference
Advanced Patterns
For production-ready shader patterns, see the _base/ directory:
| Pattern | Description |
|---|---|
| 01-shader-structure | Shader fundamentals |
| 02-shader-math | Mathematical functions |
| 03-sdf-shapes | SDF shape primitives |
| 04-sdf-drawing | Advanced SDF drawing |
| 05-progress-track | Progress indicators |
| 09-loading-spinner | Loading animations |
| 10-hover-effect | Hover visual effects |
| 11-gradient-effects | Color gradients |
| 12-shadow-glow | Shadow and glow |
| 13-disabled-state | Disabled visuals |
| 14-toggle-checkbox | Toggle animations |
Community contributions: ./community/
IMPORTANT: Documentation Completeness Check
Before answering questions, Claude MUST:
- Read the relevant reference file(s) listed above
- If file read fails or file is empty:
- Inform user: "本地文档不完整,建议运行
/sync-crate-skills makepad --force更新文档" - Still answer based on SKILL.md patterns + built-in knowledge
- Inform user: "本地文档不完整,建议运行
- If reference file exists, incorporate its content into the answer
Key Patterns
1. Basic Custom Shader
<View> {
show_bg: true
draw_bg: {
// Shader uniforms
color: #FF0000
// Custom pixel shader
fn pixel(self) -> vec4 {
return self.color;
}
}
}
2. Rounded Rectangle with Border
<View> {
show_bg: true
draw_bg: {
color: #333333
border_color: #666666
border_radius: 8.0
border_size: 1.0
fn pixel(self) -> vec4 {
let sdf = Sdf2d::viewport(self.pos * self.rect_size);
sdf.box(1.0, 1.0,
self.rect_size.x - 2.0,
self.rect_size.y - 2.0,
self.border_radius);
sdf.fill_keep(self.color);
sdf.stroke(self.border_color, self.border_size);
return sdf.result;
}
}
}
3. Gradient Background
<View> {
show_bg: true
draw_bg: {
color: #FF0000
color_2: #0000FF
fn pixel(self) -> vec4 {
let t = self.pos.x; // Horizontal gradient
return mix(self.color, self.color_2, t);
}
}
}
4. Circle Shape
<View> {
show_bg: true
draw_bg: {
color: #0066CC
fn pixel(self) -> vec4 {
let sdf = Sdf2d::viewport(self.pos * self.rect_size);
let center = self.rect_size * 0.5;
let radius = min(center.x, center.y) - 1.0;
sdf.circle(center.x, center.y, radius);
sdf.fill(self.color);
return sdf.result;
}
}
}
Shader Structure
| Component | Description |
|---|
…
FAQ
What is a shader?
It's a small program that runs on the graphics card (GPU) to determine the color of each pixel on the screen, allowing for complex visual effects.
What is Sdf2d?
It's a special tool in Makepad that makes it easier to create geometric shapes and visual effects using a method called 'signed distance fields'.
Do I need to know how to program to use this?
You don't need to be an experienced programmer. The AI can generate the code for you, and you can ask questions to understand what the code does.
Details
Original description by the author
CRITICAL: Use for Makepad shader system. Triggers on: makepad shader, makepad draw_bg, Sdf2d, makepad pixel, makepad glsl, makepad sdf, draw_quad, makepad gpu, makepad 着色器, makepad shader 语法, makepad 绘制
Popularity
- GitHub stars
- 48k
- Ranking position
- #3539
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
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