react-ui-patterns
Helps your agent create reactive user interfaces in React. It efficiently manages loading states, errors, and data for a better experience.
What it does
This code helps create clearer and more responsive user interfaces (app screens). It ensures users see loading indicators only when needed, errors are always displayed, and buttons cannot be clicked multiple times in a row.
When to use it
- ✓When building new screens or components in an app.
- ✓When the app needs to fetch or send data.
- ✓To ensure buttons and forms behave correctly.
Example of what to ask your AI
“How can I make sure the user knows when something is loading or has failed?”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
The code sets rules for showing 'loading' or 'error' messages only when appropriate. It also disables buttons while an action is in progress to prevent issues.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add sickn33/agentic-awesome-skills --skill react-ui-patternsOr download just the file:
curl -L https://raw.githubusercontent.com/sickn33/agentic-awesome-skills/main/plugins/agentic-awesome-skills-claude/skills/react-ui-patterns/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
React UI Patterns
Core Principles
- Never show stale UI - Loading spinners only when actually loading
- Always surface errors - Users must know when something fails
- Optimistic updates - Make the UI feel instant
- Progressive disclosure - Show content as it becomes available
- Graceful degradation - Partial data is better than no data
Loading State Patterns
The Golden Rule
Show loading indicator ONLY when there's no data to display.
// CORRECT - Only show loading when no data exists
const { data, loading, error } = useGetItemsQuery();
if (error) return <ErrorState error={error} onRetry={refetch} />;
if (loading && !data) return <LoadingState />;
if (!data?.items.length) return <EmptyState />;
return <ItemList items={data.items} />;
// WRONG - Shows spinner even when we have cached data
if (loading) return <LoadingState />; // Flashes on refetch!
Loading State Decision Tree
Is there an error?
→ Yes: Show error state with retry option
→ No: Continue
Is it loading AND we have no data?
→ Yes: Show loading indicator (spinner/skeleton)
→ No: Continue
Do we have data?
→ Yes, with items: Show the data
→ Yes, but empty: Show empty state
→ No: Show loading (fallback)
Skeleton vs Spinner
| Use Skeleton When | Use Spinner When |
|---|---|
| Known content shape | Unknown content shape |
| List/card layouts | Modal actions |
| Initial page load | Button submissions |
| Content placeholders | Inline operations |
Error Handling Patterns
The Error Handling Hierarchy
1. Inline error (field-level) → Form validation errors
2. Toast notification → Recoverable errors, user can retry
3. Error banner → Page-level errors, data still partially usable
4. Full error screen → Unrecoverable, needs user action
Always Show Errors
CRITICAL: Never swallow errors silently.
// CORRECT - Error always surfaced to user
const [createItem, { loading }] = useCreateItemMutation({
onCompleted: () => {
toast.success({ title: 'Item created' });
},
onError: (error) => {
console.error('createItem failed:', error);
toast.error({ title: 'Failed to create item' });
},
});
// WRONG - Error silently caught, user has no idea
const [createItem] = useCreateItemMutation({
onError: (error) => {
console.error(error); // User sees nothing!
},
});
Error State Component Pattern
interface ErrorStateProps {
error: Error;
onRetry?: () => void;
title?: string;
}
const ErrorState = ({ error, onRetry, title }: ErrorStateProps) => (
<div className="error-state">
<Icon name="exclamation-circle" />
<h3>{title ?? 'Something went wrong'}</h3>
<p>{error.message}</p>
{onRetry && (
<Button onClick={onRetry}>Try Again</Button>
)}
</div>
);
Button State Patterns
Button Loading State
<Button
onClick={handleSubmit}
isLoading={isSubmitting}
disabled={!isValid || isSubmitting}
>
Submit
</Button>
Disable During Operations
CRITICAL: Always disable triggers during async operations.
// CORRECT - Button disabled while loading
<Button
disabled={isSubmitting}
isLoading={isSubmitting}
onClick={handleSubmit}
>
Submit
</Button>
// WRONG - User can tap multiple times
<Button onClick={handleSubmit}>
{isSubmitting ? 'Submitting...' : 'Submit'}
</Button>
Empty States
Empty State Requirements
Every list/collection MUST have an empty state:
// WRONG - No empty state
return <FlatList data={items} />;
// CORRECT - Explicit empty state
return (
<FlatList
data={items}
ListEmptyComponent={<EmptyState />}
/>
);
Contextual Empty States
// Search with no results
<EmptyState
icon="search"
title="No results found"
description="Try different search terms"
/>
// List with no items yet
<EmptyState
icon="plus-circle"
title="No items yet"
description="Create your first item"
action={{ label: 'Create Item', onClick: handleCreate }}
/>
Form Submission Pattern
const MyForm = () => {
const [submit, { loading }] = useSubmitMutation({
onCompleted: handleSuccess,
onError: handleError,
});
const handleSubmit = async () => {
if (!isValid) {
toast.error({ title: 'Please fix errors' });
return;
}
await submit({ variables: { input: values } });
};
return (
<form>
…
FAQ
What is a 'loading state'?
It's what the user sees (like a spinning circle) while the app fetches information or performs a task.
Why is it important to show errors?
So the user understands what went wrong and can try again or know that something needs attention.
What are 'optimistic updates'?
It's making the interface seem to respond instantly, even if the action is still being processed in the background.
Details
Original description by the author
Modern React UI patterns for loading states, error handling, and data fetching. Use when building UI components, handling async data, or managing UI states.
Popularity
- GitHub stars
- 48k
- Ranking position
- #3969
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
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