swift
Helps your agent develop iOS apps using Swift. Essential for creating native applications for iPhones and iPads. It allows building modern interfaces and functionalities.
What it does
This guide teaches you how to write more efficient and correct Swift code, following the language's best practices. It shows how to effectively use features like 'Optionals' and 'Concurrency'.
When to use it
- ✓When you want to write cleaner and safer Swift code.
- ✓To learn the recommended ways to handle values that may or may not exist (Optionals).
- ✓When working with tasks that happen at the same time (Concurrency).
Example of what to ask your AI
“How can I ensure my Swift code correctly handles values that might not be present?”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
The guide compares 'bad' code examples with 'good' ones to illustrate best practices. It focuses on how to use Swift's language tools more intelligently to avoid common mistakes.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add sickn33/agentic-awesome-skills --skill swiftOr download just the file:
curl -L https://raw.githubusercontent.com/sickn33/agentic-awesome-skills/main/plugins/agentic-awesome-skills-claude/skills/super-code/swift/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
Swift: Idiomatic Efficiency Reference
When to Use
- Use this skill when the task matches this description: Language-specific super-code guidelines for swift.
Table of Contents
- Optionals
- Collections & Functional Transforms
- Value vs Reference Types
- Error Handling
- Concurrency
- Protocol-Oriented Design
- Anti-patterns specific to Swift
1. Optionals {#optionals}
// ❌ Force unwrap
let name = user.name!
// ✅ — guard or if-let
guard let name = user.name else { return }
// ❌ Nested if-let pyramid
if let user = fetchUser() {
if let address = user.address {
if let city = address.city {
display(city)
}
}
}
// ✅ — chained optional binding
if let city = fetchUser()?.address?.city {
display(city)
}
// or guard-let for early exit
guard let city = fetchUser()?.address?.city else { return }
display(city)
// ❌ Ternary for default
let name = user.name != nil ? user.name! : "Unknown"
// ✅
let name = user.name ?? "Unknown"
// ❌ Optional map when if-let is clearer for side effects
user.name.map { display($0) }
// ✅ — map for transforms, if-let for side effects
let upper = user.name.map { $0.uppercased() }
if let name = user.name { display(name) }
2. Collections & Functional Transforms {#collections}
// ❌ Imperative filter + map
var result: [String] = []
for item in items {
if item.isActive { result.append(item.name.uppercased()) }
}
// ✅
let result = items
.filter(\.isActive)
.map { $0.name.uppercased() }
// ❌ Manual dictionary construction
var dict: [String: User] = [:]
for user in users { dict[user.id] = user }
// ✅
let dict = Dictionary(uniqueKeysWithValues: users.map { ($0.id, $0) })
// or with possible duplicates:
let dict = Dictionary(grouping: users, by: \.department)
// ❌ Checking isEmpty then accessing first
if !items.isEmpty { process(items[0]) }
// ✅
if let first = items.first { process(first) }
// ❌ Index-based loop
for i in 0..<items.count { process(items[i]) }
// ✅
for item in items { process(item) }
// with index:
for (i, item) in items.enumerated() { process(i, item) }
Use key paths (\.isActive) as closure shorthand where supported.
3. Value vs Reference Types {#value-types}
// ❌ Class for plain data (reference semantics where value semantics suffice)
class Point {
var x: Double
var y: Double
init(x: Double, y: Double) { self.x = x; self.y = y }
}
// ✅
struct Point { var x, y: Double }
// ❌ Large struct copied repeatedly (performance hit)
struct HugeData { var buffer: [UInt8] /* thousands of elements */ }
func process(_ data: HugeData) { ... } // copies entire buffer
// ✅ — use class or pass inout for mutation
func process(_ data: inout HugeData) { ... }
// or use copy-on-write wrapper for large value types
Default to struct. Use class when you need identity, inheritance, or reference semantics.
4. Error Handling {#errors}
// ❌ Using optionals to mask errors
func parse(_ input: String) -> Data? { ... } // caller doesn't know why it failed
// ✅
func parse(_ input: String) throws -> Data { ... }
// ❌ try! in production code
let data = try! JSONDecoder().decode(User.self, from: jsonData)
// ✅
do {
let data = try JSONDecoder().decode(User.self, from: jsonData)
} catch {
logger.error("decode failed: \(error)")
throw AppError.decodingFailed(underlying: error)
}
// ❌ Generic Error type
enum AppError: Error { case generic(String) }
// ✅ — specific, actionable error cases
enum AppError: Error {
case networkUnreachable
case invalidInput(field: String, reason: String)
case unauthorized
}
// ❌ Catching all errors and ignoring
do { try riskyOperation() } catch { }
// ✅
do {
try riskyOperation()
} catch let error as NetworkError {
handleNetworkError(error)
} catch {
throw error // rethrow unknown
}
5. Concurrency {#concurrency}
// ❌ Callback-based async (pyramid of doom)
fetchUser { user in
fetchPosts(for: user) { posts in
fetchComments(for: posts.first!) { comments in
display(comments)
}
}
}
// ✅ (Swift 5.5+)
let user = try await fetchUser()
let posts = try await fetchPosts(for: user)
…
FAQ
What are 'Optionals' in Swift?
'Optionals' are a way in Swift to indicate that a variable might hold a value or might hold nothing (be nil). The guide shows how to handle this safely.
What is 'Concurrency' in Swift?
'Concurrency' is the ability to perform multiple tasks at the same time. The guide explains how to do this efficiently in Swift using the latest tools.
Why use 'structs' over 'classes' in Swift?
Generally, 'structs' are preferred in Swift for simple data because they work by copying (value semantics), which can be safer and more predictable. 'Classes' are used when you need sharing and identity.
Details
Original description by the author
Language-specific super-code guidelines for swift.
Popularity
- GitHub stars
- 48k
- Ranking position
- #4286
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
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