swiftui-liquid-glass
Lets your agent implement liquid visual effects in SwiftUI. It ensures effects are applied correctly and work across versions.
What it does
This tool helps create or review parts of a mobile app that use a visual effect called 'Liquid Glass'. This effect gives elements on the screen a modern, frosted glass appearance.
When to use it
- ✓When you want your app to have a modern and sleek look.
- ✓When creating buttons or areas that need to stand out visually.
- ✓To ensure the glass effect works well across different operating system versions.
Example of what to ask your AI
“Create a button with a glass effect that changes color when clicked.”
Want more? Open the sections below.
How to use
The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.
Skill link
Ready-to-paste message
How it works
The tool uses specific system commands to apply the glass effect. It also checks if the effect is compatible with older system versions, providing a visual alternative.
Installation
Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.
In the terminal (Claude Code, Codex, Cursor), in your project folder:
npx skills add sickn33/agentic-awesome-skills --skill swiftui-liquid-glassOr download just the file:
curl -L https://raw.githubusercontent.com/sickn33/agentic-awesome-skills/main/plugins/agentic-awesome-skills-claude/skills/swiftui-liquid-glass/SKILL.md -o SKILL.mdTechnical content (original SKILL.md)
Original text by the author, straight from GitHub.
SwiftUI Liquid Glass
Overview
Use this skill to build or review SwiftUI features that fully align with the iOS 26+ Liquid Glass API. Prioritize native APIs (glassEffect, GlassEffectContainer, glass button styles) and Apple design guidance. Keep usage consistent, interactive where needed, and performance aware.
When to Use
- When the user wants to adopt or review Liquid Glass in SwiftUI UI.
- When you need correct API usage, fallback handling, or modifier ordering for Liquid Glass.
Workflow Decision Tree
Choose the path that matches the request:
1) Review an existing feature
- Inspect where Liquid Glass should be used and where it should not.
- Verify correct modifier order, shape usage, and container placement.
- Check for iOS 26+ availability handling and sensible fallbacks.
2) Improve a feature using Liquid Glass
- Identify target components for glass treatment (surfaces, chips, buttons, cards).
- Refactor to use
GlassEffectContainerwhere multiple glass elements appear. - Introduce interactive glass only for tappable or focusable elements.
3) Implement a new feature using Liquid Glass
- Design the glass surfaces and interactions first (shape, prominence, grouping).
- Add glass modifiers after layout/appearance modifiers.
- Add morphing transitions only when the view hierarchy changes with animation.
Core Guidelines
- Prefer native Liquid Glass APIs over custom blurs.
- Use
GlassEffectContainerwhen multiple glass elements coexist. - Apply
.glassEffect(...)after layout and visual modifiers. - Use
.interactive()for elements that respond to touch/pointer. - Keep shapes consistent across related elements for a cohesive look.
- Gate with
#available(iOS 26, *)and provide a non-glass fallback.
Review Checklist
- Availability:
#available(iOS 26, *)present with fallback UI. - Composition: Multiple glass views wrapped in
GlassEffectContainer. - Modifier order:
glassEffectapplied after layout/appearance modifiers. - Interactivity:
interactive()only where user interaction exists. - Transitions:
glassEffectIDused with@Namespacefor morphing. - Consistency: Shapes, tinting, and spacing align across the feature.
Implementation Checklist
- Define target elements and desired glass prominence.
- Wrap grouped glass elements in
GlassEffectContainerand tune spacing. - Use
.glassEffect(.regular.tint(...).interactive(), in: .rect(cornerRadius: ...))as needed. - Use
.buttonStyle(.glass)/.buttonStyle(.glassProminent)for actions. - Add morphing transitions with
glassEffectIDwhen hierarchy changes. - Provide fallback materials and visuals for earlier iOS versions.
Quick Snippets
Use these patterns directly and tailor shapes/tints/spacing.
if #available(iOS 26, *) {
Text("Hello")
.padding()
.glassEffect(.regular.interactive(), in: .rect(cornerRadius: 16))
} else {
Text("Hello")
.padding()
.background(.ultraThinMaterial, in: RoundedRectangle(cornerRadius: 16))
}
GlassEffectContainer(spacing: 24) {
HStack(spacing: 24) {
Image(systemName: "scribble.variable")
.frame(width: 72, height: 72)
.font(.system(size: 32))
.glassEffect()
Image(systemName: "eraser.fill")
.frame(width: 72, height: 72)
.font(.system(size: 32))
.glassEffect()
}
}
Button("Confirm") { }
.buttonStyle(.glassProminent)
Resources
- Reference guide:
references/liquid-glass.md - Prefer Apple docs for up-to-date API details.
Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
FAQ
What is 'Liquid Glass'?
It's a visual feature for apps that simulates the look of frosted glass, adding a modern and sophisticated touch to the design.
Do I need to know how to code to use this?
No, you just describe what you want, and the tool (or the AI using it) handles the technical details to implement the effect.
Does the effect work on all phones?
The tool aims to ensure the effect works on newer system versions (iOS 26+) and provides a visual fallback for older versions, so the app maintains its appearance.
Details
Original description by the author
Implement or review SwiftUI Liquid Glass APIs with correct fallbacks and modifier order.
Popularity
- GitHub stars
- 48k
- Ranking position
- #4298
- License
- MIT
- Updated
- 10/15/2026
Comments
- …
More skills from this repository
00-andruia-consultant
Helps your agent start or improve AI projects. It analyzes code, suggests tools, and creates action plans in Spanish.
sickn33/agentic-awesome-skills
007
Lets your agent perform security audits and threat modeling. It's useful for protecting projects against attacks and vulnerabilities.
sickn33/agentic-awesome-skills
10-andruia-skill-smith
Helps your agent create or improve AI tools. It defines how tools work, writes documentation, and validates the structure.
sickn33/agentic-awesome-skills
20-andruia-niche-intelligence
Lets your agent create a summary about a specific industry. It's useful for understanding the context, rules, usage patterns, and risks of a project, using reliable sources.
sickn33/agentic-awesome-skills
Similar skills
angular-developer
Helps your agent create Angular code and give project structure advice. Useful for starting new projects, creating code parts, or improving performance and accessibility.
affaan-m/ECC
frontend-a11y
Helps your agent make web interfaces accessible to everyone. It ensures websites and apps work well with screen readers and keyboard navigation.
affaan-m/ECC
frontend-patterns
Has your agent apply modern patterns in frontend development. It optimizes performance, manages state, and follows best practices in React and Next.js.
affaan-m/ECC