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Interfaces (UI/UX)48k · #4474

ux-flow

Has your agent plan how the user will navigate an app or website. It creates clear and easy-to-follow paths, using known design patterns.

What it does

This tool helps plan how a user will navigate through an app or website. It creates a visual map showing the screens and how they connect, following proven design rules.

When to use it

  • ✓When planning a new app or feature.
  • ✓When reorganizing the navigation of an existing website.
  • ✓When thinking about how a user completes a specific task.

Example of what to ask your AI

“Create a navigation flow for a to-do list app, from the home screen to adding a new task.”

Want more? Open the sections below.

How to use

The easiest way: copy the message below and paste it into Claude, ChatGPT, Cursor or any AI. It reads the skill and follows the instructions.

Skill link

https://github.com/sickn33/agentic-awesome-skills/blob/main/plugins/agentic-awesome-skills-claude/skills/ux-flow/SKILL.md

Ready-to-paste message

Use this skill to help me: https://github.com/sickn33/agentic-awesome-skills/blob/main/plugins/agentic-awesome-skills-claude/skills/ux-flow/SKILL.md Read the SKILL.md file at that link and follow its instructions for my task.
How it works

The AI analyzes UX design rules, like how to organize information and how screens should link together. It then generates a diagram showing the user's path and lists the necessary screens.

Installation

Easiest way: copy the skill link and paste it into Claude, ChatGPT or Cursor asking it to follow the instructions.

In the terminal (Claude Code, Codex, Cursor), in your project folder:

npx skills add sickn33/agentic-awesome-skills --skill ux-flow

Or download just the file:

curl -L https://raw.githubusercontent.com/sickn33/agentic-awesome-skills/main/plugins/agentic-awesome-skills-claude/skills/ux-flow/SKILL.md -o SKILL.md
Technical content (original SKILL.md)

Original text by the author, straight from GitHub.

UX Flow Designer

When to Use

Use this skill when you need design user flows and navigation structure following proven UX patterns.

When NOT to use

  • For implementing a single page → use /ss-page after the flow is settled
  • For copy on each step → use /ss-copy after the structure is settled
  • For information architecture of an entire product — narrow scope to one flow first
  • For high-fidelity mockups — this produces a flow map, not pixel-perfect designs

Design a user flow: $0 Description: $ARGUMENTS

Instructions

  1. Read the design system reference:

    • CLAUDE.md for component inventory
    • DESIGN-LANGUAGE.md for layout patterns (sections 13-14, 19-20)
    • components/patterns/ for available building blocks
  2. Apply these UX principles:

Information Architecture

  • Progressive Disclosure: Show only what's needed at each step. Hide complexity behind logical drill-downs.
  • Miller's Law: Chunk information into groups of 5-9 items maximum.
  • Hick's Law: Minimize choices per screen. Fewer options = faster decisions.

Navigation Patterns

  • Hub & Spoke: Dashboard → detail pages → back to dashboard (default for mobile apps)
  • Linear Flow: Step 1 → Step 2 → Step 3 (for forms, onboarding, checkout)
  • Tab Navigation: 3-5 top-level sections via BottomNav

Screen Flow Rules

  • Every flow must have a clear entry point and clear exit point
  • Maximum 3 taps to reach any key feature from the home screen
  • Back navigation must always be available (except root screens)
  • Error states must provide recovery paths (retry, go back, contact support)
  • Loading states must use skeleton screens (never spinners in cards)

Page Composition (from DESIGN-LANGUAGE.md)

  • Follow the Information Pyramid: Hero → KPI Grid → Details → Lists
  • Each screen should answer ONE primary question
  • Above the fold: the most important metric or action
  • Use the 4 section types: Full Card (A), Grid (B), Carousel (C), Hero (D)
  1. Output format:

    • Flow diagram in ASCII showing screen connections
    • Screen inventory listing each screen's purpose and key components
    • Edge cases (empty states, errors, loading) for each screen
    • Scaffolded pages using PageShell, TopBar, BottomNav patterns
  2. Generate the actual page files using /ss-page conventions.

Example

User request:

Design user flows and navigation structure following proven UX patterns.

Limitations

  • Use this skill only when the task clearly matches its upstream source and local project context.
  • Verify commands, generated code, dependencies, credentials, and external service behavior before applying changes.
  • Do not treat examples as a substitute for environment-specific tests, security review, or user approval for destructive or costly actions.
FAQ

What is a 'user flow'?

It's the path a person takes through an app or website to complete a task, like buying a product or creating an account.

What are 'UX patterns'?

These are proven and efficient ways to design interfaces so they are easy and pleasant to use, like navigation menus or how options are presented.

Does this tool create the visual design of the screens?

No, it focuses on the navigation structure and flow. It doesn't create the exact visual design (colors, fonts), but rather the map of how screens connect.

Details

Original description by the author

Design user flows and navigation structure following proven UX patterns

repo: sickn33/agentic-awesome-skills

Popularity

GitHub stars
48k
Ranking position
#4474
License
MIT
Updated
10/15/2026

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